Each month we will try to bring to you straightforward examples of
popular - and not so popular - games on the course; games that will make your
rounds more challenging and fun to play. In this next installment of Game of the Month,
we discuss a slightly more obscure game, also named after an animal: 'Rabbit.'
Games of Rabbit can be played (i.e. the Rabbit can 'run') over six, nine, or eighteen holes with 2, 3, or 4 players.
The goal of Rabbit is to get all four legs of the Rabbit, or be the person to gain control of the Rabbit by the end of its run.
Players may win a leg of the Rabbit by having the lowest NET score on a hole, but only if the rabbit is loose or under their control.
The Rabbit is loose if no one has any legs. It is under a player's control if they have won one or more legs.
Note that only one player at a time can own a leg. Thus, a player will lose their leg if the Rabbit is under their control and another player has the lowest
NET score on a hole. If two players tie for low score on a hole, than all tie and there is no change of legs.
The game is best illustrated with an example: Below, three players play a six hole game of Rabbit. As seen in the Scorecard, in the first three holes,
Jack gets off to a strong lead, but over the last three holes loses both legs of the Rabbit and eventually loses the match to Tom.
An alternative to Rabbit is a game of Squirrel. Squirrel is played in the same manner as Rabbit, except to gain control of a leg the player must
have the lowest NET score AND a score of NET birdie or less. All other rules and scoring are the same.